Legends New Schematics

Started by Lunax, Jan 11, 2026, 07:16 PM

Previous topic - Next topic

Lunax

Legends added 80 new schematics 10 for each branch of crafter
they are called
Armorsmith       Crate of Manufactured Armorsmith Goods #1 through #10
Architect      Crate of Manufactured Architect Goods #1 through #10
Droid Engineer      Crate of Manufactured Artisan Goods #1 through #10
Chef         Crate of Manufactured Chef Goods #1 through #10
Droid Engineer      Crate of Manufactured Droid Engineer Goods #1 through #10
Shipwright      Crate of Manufactured Shipwright Goods #1 through #10
Tailor         Crate of Manufactured Tailor Goods #1 through #10
Weaponsmith      Crate of Manufactured Weaponsmith Goods #1 through #10

Munitions
Armorsmith
1. 150 Aluminum   50 Polymer   50 Iron   2 Reconnaissance Armor Segment
2. 150 Fiberplast      50 Bronzium Iron   50 Steel         2 Assault Armor Segment
3. 150 Fiberplast      50 Kiirium Steel   50 Aluminum         1 Assault Armor Segment
4. 150 Fiberplast      50 Polysteel Copper   50 Igneous Ore         3 Assault Armor Segment
5. 150 Fiberplast      50 Steel      50 Zinsiam Carbonate Ore   3 Battle Armor Segment
6. 150 Inert Petrochemical   50 Agrinium Aluminum   50 Iron            2 Assault Armor Segment
7. 150 Inert Petrochemical   50 Desh Copper      50 Crystalline Gemstone      2 Battle Armor Segment
8. 150 Inert Petrochemical   50 Dolovite Iron   50 Steel         1 Reconnaissance Armor Segment
9. 150 Inert Petrochemical   50 Steel      50 Lokian Fiberplast      1 Reconnaissance Armor Segment
10. 150 Iron         50 Talusian Fiberplast   50 Siliclastic Ore      2 Battle Armor Segment
Experimentation
Quality 1: OQ 50% / SR 50%
Quality 2: OQ 50% / SR 50%
Weaponsmith
1. 150 Fiberplast      50 Carbonate Ore            50 Ditanium Steel      1 Melee Weapon Reinforcement
2. 150 Fiberplast      50 Crystalline Gemstone            50 Diatium Copper      2 Melee Weapon Reinforcement
3. 150 Fiberplast      50 Intrusive Ore            50 Duranium Steel      2 Melee Weapon Reinforcement
4. 150 Fiberplast      50 Sedimentary Ore            50 Titanium Aluminum      2 Melee Weapon Reinforcement
5. 150 Fiberplast      50 Zinsiam Carbonate Ore         50 Iron            1 Melee Weapon Reinforcement
6. 150 Inert Petrochemical   50 Amorphous Gemstone            50 Phrik Aluminum      2 Orveth Gas Cartridge
7. 50 Inert Petrochemical   50 Copper               50 Tatooinian Fiberplast   2 Orveth Gas Cartridge
8. 150 Inert Petrochemical   50 Laboi Mineral Crystal Crystalline Gemstone   50 Steel         2 Orveth Gas Cartridge
9. 150 Inert Petrochemical   50 Ryll Amorphous Gemstone         50 Iron            2 Orveth Gas Cartridge
10. 150 Inert Petrochemical   50 Steel               50 Corellian Fiberplast      3 Orveth Gas Cartridge
Experimentation
Quality 1: CD 50% / OQ 50%
Quality 2: CD 50% / OQ 50%


Engineering
Artisan
1. 150 Aluminum   50 Class 6 Solid Petro Fuel      50 Carbonate Ore   2 Energy Distributor
2. 150 Aluminum   50 Yavinian Fiberplast         50 Siliclastic Ore   1 Energy Distributor
3. 150 Copper   50 Bal'ta'ran Crystal Amor Gem      50 Iron         3 Energy Distributor
4. 150 Copper   50 Cubirian Steel         50 Extrusive Ore   3 Energy Distributor
5. 150 Copper   50 Fiberplast            50 Carbonite Steel   1 Energy Distributor
6. 150 Copper   50 Fiberplast            50 Mythra Copper   1 Energy Distributor
7. 150 Copper   50 Hollinium Intrusive Ore      50 Iron         2 Energy Distributor
8. 150 Copper   50 Inert Petrochemical         50 Ardanium Silic Ore   2 Energy Distributor
9. 150 Copper   50 Solid Petrochem Fuel         50 Ditanium Steel   2 Energy Distributor
10. 150 Copper   50 Thoranium Steel         50 Igneous Ore      2 Energy Distributor
Experimentation
Quality 1: OQ 50% / UT 50%
Quality 2: OQ 50% / UT 50%
Droid Engineer
1. 150 Extrusive Ore   50 Carbonite Steel      50 Iron         2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
2. 150 Extrusive Ore   50 Iron            50 Duralumin Aluminum   1 Component - Droid Motive System   1 Component - Droid Brain - Advanced
3. 150 Extrusive Ore   50 Polymer         50 Copper      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
4. 150 Extrusive Ore   50 Robindun Siliclastic Ore   50 Copper      1 Component - Droid Motive System   1 Component - Droid Brain - Advanced
5. 150 Extrusive Ore   50 Sedimentary Ore      50 Rhodium Steel   3 Component - Droid Motive System   1 Component - Droid Brain - Advanced
6. 150 Extrusive Ore   50 Tatooinian Fiberplast   50 Steel      3 Component - Droid Motive System   1 Component - Droid Brain - Advanced
7. 150 Igneous Ore   50 Iron            50 Codoan Copper   2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
8. 150 Intrusive Ore   50 Aluminum         50 Kammris Iron      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
9. 150 Intrusive Ore   50 Endorian Fiberplast      50 Steel      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
10. 150 Intrusive Ore   50 Malab Siliclastic Ore   50 Steel      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
Experimentation
Quality 1: OQ 50% / SR 50%
Quality 2: OQ 50% / UT 50%


Structures
Shipwright
1. 150 Iron   50 Inert Petrochemical   50 Doonium Iron      3 Shield Component Upgrade
2. 150 Iron   50 Inert Petrochemical   50 Kammris Iron      2 Shield Component Upgrade
3. 150 Iron   50 Inert Petrochemical   50 Link-Steel Aluminum   1 Shield Component Upgrade
4. 150 Iron   50 Inert Petrochemical   50 Orveth Reactive Gas   2 Shield Component Upgrade
5. 150 Iron   50 Inert Petrochemical   50 Rhodium Steel   2 Shield Component Upgrade
6. 150 Steel   50 Agrinium Aluminum   50 Sig Reactive Gas   1 Shield Component Upgrade
7. 150 Steel   50 Copper      50 Eleton Reactive Gas   1 Shield Component Upgrade
8. 150 Steel   50 Fiberplast      50 Chromium Aluminum   2 Shield Component Upgrade
9. 150 Steel   50 Fiberplast      50 Corthel Inert Gas   2 Shield Component Upgrade
10. 150 Steel   50 Fiberplast      50 Phrik Aluminum   2 Shield Component Upgrade
Experimentation
Quality 1: OQ 66% / UT 33%
Quality 2: OQ 66% / UT 33%
Architect
1. 150 Igneous Ore      50 Neutronium Steel   50 Iron            2 Generator Turbine
2. 150 Igneous Ore      50 Steel      50 Agrinium Aluminum      2 Generator Turbine
3. 150 Inert Petrochemical   50 Fiberplast      50 Kammris Iron         2 Generator Turbine
4. 150 Inert Petrochemical   50 Fiberplast      50 Plumbum Iron         3 Generator Turbine
5. 150 Inert Petrochemical   50 Lokian Fiberplast   50 Steel         2 Generator Turbine
6. 150 Inert Petrochemical   50 Phrik Aluminum   50 Sedimentary Ore      1 Generator Turbine
7. 150 Inert Petrochemical   50 Polonium Iron   50 Extrusive Ore      2 Generator Turbine
8. 150 Inert Petrochemical   50 Steel      50 Codoan Copper      1 Generator Turbine
9. 150 Inert Petrochemical   50 Steel      50 Oridium Intrusive Ore   2 Generator Turbine
10. 150 Intrusive Ore      50 Steel      50 Kelsh Copper         2 Generator Turbine
Experimentation
Quality 1: MA 33% / OQ 66%
Quality 2: MA 33% / OQ 66%


Domestics
Tailor
1. 150 Fiberplast      50 Scaley Hide            50 Colat Iron            1 Fiberplast Panel
2. 150 Inert Petrochemical   50 Bristley Hide         50 Diatium Copper         2 Reinforced Fiber Panel
3. 150 Inert Petrochemical   50 Dantooine Fiberplast         50 Copper            1 Synthetic Cloth   2 Reinforced Fiber Panel
4. 150 Inert Petrochemical   50 Endorian Fiberplast         50 Iron               3 Synthetic Cloth
5. 150 Inert Petrochemical   50 Fiberplast            50 Seafah Jewel Crystalline Gemstone   2 Fiberplast Panel
6. 150 Inert Petrochemical   50 Hide               50 Cubirian Steel         2 Reinforced Fiber Panel
7. 150 Inert Petrochemical   50 Sedrellium Amorphous Gemstone   50 Steel            2 Synthetic Cloth
8. 150 Inert Petrochemical   50 Tatooinian Leathery Hide      50 Igneous Ore            1 Synthetic Cloth   2 Reinforced Fiber Panel
9. 150 Inert Petrochemical   50 Wooly Hide            50 Duralloy Steel         3 Fiberplast Panel
10. 150 Polymer   50 Aluminum   50 Fiberplast            4 Synthetic Cloth
Experimentation   
Quality 1: DR 50% / OQ 50%
Quality 2: DR 50% / OQ 50%
Chef
1. 150 Beans         50 Greens         50 Rori Water Vapor      2 Drink Container
2. 150 Berries         50 Talusian Domesticated Rice   50 Domesticated Oats      1 Alcohol
3. 150 Domesticated Corn   50 Dathomirian Wild Wheat   50 Fruit         2 Alcohol
4. 150 Domesticated Meat   50 Corellian Wild Meat      50 Tubers
5. 150 Domesticated Wheat   50 Tatooinian Wild Corn      50 Reactive Gas         2 Alcohol
6. 150 Fruit         50 Nabooian Berry Fruit      50 Tubers         3 Dough
7. 150 Greens         50 Talusian Wild Rice      50 Water         2 Carbosyrup
8. 150 Herbivore Meat      50 Tatooinian Vegetable Greens   50 Flowers         1 Carbosyrup
9. 150 Wild Oats      50 Domesticated Rice      50 Yavinian Flower Fruit   2 Alcohol
10. 150 Wild Rice      50 Talusian Vegetable Tubers   50 Berries         3 Drink Container
Experimentation
Quality 1: OQ 50% / PE 50%
Quality 2: OQ 50% / PE 50%