Recent posts

#1
Schematics / Add schematic for Crusader M-X...
Last post by Clem - May 30, 2026, 08:52 PM
https://imgur.com/a/TzvxVtq
#2
General Discussion / New User Here- /mailsave synci...
Last post by JackKree - May 14, 2026, 06:26 PM
Hey everybody. Just found out about SWGAide and installed it. I have it attached to my SWG folder and it's found my two characters and my username from SWG Restoration. I've logged in to each character and did the /mailsave command. It says that it worked, zero errors. But in SWGAide no mail will populate and it still says "To view mails you must first execute
the in-game command /mailsave". What am I doing wrong?
#3
Server/Galaxy Specific / support for new planets
Last post by orton - Mar 16, 2026, 01:12 AM
For SWG Evolve they are adding new planets, would SWGAide be able to read the data from the new planets and display it on the website?
#4
Schematics / Re: Schematics Maintainer Appl...
Last post by Almora <BCC> - Jan 28, 2026, 03:47 PM
Still interested, for what it is worth! :)
#5
Schematics / Schematics Maintainer Applicat...
Last post by Almora <BCC> - Jan 15, 2026, 06:01 PM
I saw reference to a "schematics maintainer" position listed within the help menus of the SWGAide app; I'm not sure if such a position is still available, but if so, I would like to volunteer to help out with maintaining schematics, especially for the Restoration server. I work with databases professionally so I can also bring some experience and a high level of technical context!
#6
Schematics / Legends New Schematic
Last post by Lunax - Jan 11, 2026, 07:27 PM
Seed Grinder
Schematic information
Profession   
Trader (Structures)

Skill   
Structure Mastery V

Item type   
Container

Complexity   
25

Crafting tool   
Structure and Furniture Crafting Tool

Crafting station   
Structure and Furniture Crafting Station

Assembly information
Resources   
500 Yavinian Fiberplast
2500 Dolovite Iron
Components   (looted)
1 Agitator Motor
1 Processor Attachments
4 Similar Spinner Blade Items
1 Feed Tube
LQ schematic
#7
Schematics / Legends New Schematics
Last post by Lunax - Jan 11, 2026, 07:16 PM
Legends added 80 new schematics 10 for each branch of crafter
they are called
Armorsmith       Crate of Manufactured Armorsmith Goods #1 through #10
Architect      Crate of Manufactured Architect Goods #1 through #10
Droid Engineer      Crate of Manufactured Artisan Goods #1 through #10
Chef         Crate of Manufactured Chef Goods #1 through #10
Droid Engineer      Crate of Manufactured Droid Engineer Goods #1 through #10
Shipwright      Crate of Manufactured Shipwright Goods #1 through #10
Tailor         Crate of Manufactured Tailor Goods #1 through #10
Weaponsmith      Crate of Manufactured Weaponsmith Goods #1 through #10

Munitions
Armorsmith
1. 150 Aluminum   50 Polymer   50 Iron   2 Reconnaissance Armor Segment
2. 150 Fiberplast      50 Bronzium Iron   50 Steel         2 Assault Armor Segment
3. 150 Fiberplast      50 Kiirium Steel   50 Aluminum         1 Assault Armor Segment
4. 150 Fiberplast      50 Polysteel Copper   50 Igneous Ore         3 Assault Armor Segment
5. 150 Fiberplast      50 Steel      50 Zinsiam Carbonate Ore   3 Battle Armor Segment
6. 150 Inert Petrochemical   50 Agrinium Aluminum   50 Iron            2 Assault Armor Segment
7. 150 Inert Petrochemical   50 Desh Copper      50 Crystalline Gemstone      2 Battle Armor Segment
8. 150 Inert Petrochemical   50 Dolovite Iron   50 Steel         1 Reconnaissance Armor Segment
9. 150 Inert Petrochemical   50 Steel      50 Lokian Fiberplast      1 Reconnaissance Armor Segment
10. 150 Iron         50 Talusian Fiberplast   50 Siliclastic Ore      2 Battle Armor Segment
Experimentation
Quality 1: OQ 50% / SR 50%
Quality 2: OQ 50% / SR 50%
Weaponsmith
1. 150 Fiberplast      50 Carbonate Ore            50 Ditanium Steel      1 Melee Weapon Reinforcement
2. 150 Fiberplast      50 Crystalline Gemstone            50 Diatium Copper      2 Melee Weapon Reinforcement
3. 150 Fiberplast      50 Intrusive Ore            50 Duranium Steel      2 Melee Weapon Reinforcement
4. 150 Fiberplast      50 Sedimentary Ore            50 Titanium Aluminum      2 Melee Weapon Reinforcement
5. 150 Fiberplast      50 Zinsiam Carbonate Ore         50 Iron            1 Melee Weapon Reinforcement
6. 150 Inert Petrochemical   50 Amorphous Gemstone            50 Phrik Aluminum      2 Orveth Gas Cartridge
7. 50 Inert Petrochemical   50 Copper               50 Tatooinian Fiberplast   2 Orveth Gas Cartridge
8. 150 Inert Petrochemical   50 Laboi Mineral Crystal Crystalline Gemstone   50 Steel         2 Orveth Gas Cartridge
9. 150 Inert Petrochemical   50 Ryll Amorphous Gemstone         50 Iron            2 Orveth Gas Cartridge
10. 150 Inert Petrochemical   50 Steel               50 Corellian Fiberplast      3 Orveth Gas Cartridge
Experimentation
Quality 1: CD 50% / OQ 50%
Quality 2: CD 50% / OQ 50%


Engineering
Artisan
1. 150 Aluminum   50 Class 6 Solid Petro Fuel      50 Carbonate Ore   2 Energy Distributor
2. 150 Aluminum   50 Yavinian Fiberplast         50 Siliclastic Ore   1 Energy Distributor
3. 150 Copper   50 Bal'ta'ran Crystal Amor Gem      50 Iron         3 Energy Distributor
4. 150 Copper   50 Cubirian Steel         50 Extrusive Ore   3 Energy Distributor
5. 150 Copper   50 Fiberplast            50 Carbonite Steel   1 Energy Distributor
6. 150 Copper   50 Fiberplast            50 Mythra Copper   1 Energy Distributor
7. 150 Copper   50 Hollinium Intrusive Ore      50 Iron         2 Energy Distributor
8. 150 Copper   50 Inert Petrochemical         50 Ardanium Silic Ore   2 Energy Distributor
9. 150 Copper   50 Solid Petrochem Fuel         50 Ditanium Steel   2 Energy Distributor
10. 150 Copper   50 Thoranium Steel         50 Igneous Ore      2 Energy Distributor
Experimentation
Quality 1: OQ 50% / UT 50%
Quality 2: OQ 50% / UT 50%
Droid Engineer
1. 150 Extrusive Ore   50 Carbonite Steel      50 Iron         2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
2. 150 Extrusive Ore   50 Iron            50 Duralumin Aluminum   1 Component - Droid Motive System   1 Component - Droid Brain - Advanced
3. 150 Extrusive Ore   50 Polymer         50 Copper      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
4. 150 Extrusive Ore   50 Robindun Siliclastic Ore   50 Copper      1 Component - Droid Motive System   1 Component - Droid Brain - Advanced
5. 150 Extrusive Ore   50 Sedimentary Ore      50 Rhodium Steel   3 Component - Droid Motive System   1 Component - Droid Brain - Advanced
6. 150 Extrusive Ore   50 Tatooinian Fiberplast   50 Steel      3 Component - Droid Motive System   1 Component - Droid Brain - Advanced
7. 150 Igneous Ore   50 Iron            50 Codoan Copper   2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
8. 150 Intrusive Ore   50 Aluminum         50 Kammris Iron      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
9. 150 Intrusive Ore   50 Endorian Fiberplast      50 Steel      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
10. 150 Intrusive Ore   50 Malab Siliclastic Ore   50 Steel      2 Component - Droid Motive System   1 Component - Droid Brain - Advanced
Experimentation
Quality 1: OQ 50% / SR 50%
Quality 2: OQ 50% / UT 50%


Structures
Shipwright
1. 150 Iron   50 Inert Petrochemical   50 Doonium Iron      3 Shield Component Upgrade
2. 150 Iron   50 Inert Petrochemical   50 Kammris Iron      2 Shield Component Upgrade
3. 150 Iron   50 Inert Petrochemical   50 Link-Steel Aluminum   1 Shield Component Upgrade
4. 150 Iron   50 Inert Petrochemical   50 Orveth Reactive Gas   2 Shield Component Upgrade
5. 150 Iron   50 Inert Petrochemical   50 Rhodium Steel   2 Shield Component Upgrade
6. 150 Steel   50 Agrinium Aluminum   50 Sig Reactive Gas   1 Shield Component Upgrade
7. 150 Steel   50 Copper      50 Eleton Reactive Gas   1 Shield Component Upgrade
8. 150 Steel   50 Fiberplast      50 Chromium Aluminum   2 Shield Component Upgrade
9. 150 Steel   50 Fiberplast      50 Corthel Inert Gas   2 Shield Component Upgrade
10. 150 Steel   50 Fiberplast      50 Phrik Aluminum   2 Shield Component Upgrade
Experimentation
Quality 1: OQ 66% / UT 33%
Quality 2: OQ 66% / UT 33%
Architect
1. 150 Igneous Ore      50 Neutronium Steel   50 Iron            2 Generator Turbine
2. 150 Igneous Ore      50 Steel      50 Agrinium Aluminum      2 Generator Turbine
3. 150 Inert Petrochemical   50 Fiberplast      50 Kammris Iron         2 Generator Turbine
4. 150 Inert Petrochemical   50 Fiberplast      50 Plumbum Iron         3 Generator Turbine
5. 150 Inert Petrochemical   50 Lokian Fiberplast   50 Steel         2 Generator Turbine
6. 150 Inert Petrochemical   50 Phrik Aluminum   50 Sedimentary Ore      1 Generator Turbine
7. 150 Inert Petrochemical   50 Polonium Iron   50 Extrusive Ore      2 Generator Turbine
8. 150 Inert Petrochemical   50 Steel      50 Codoan Copper      1 Generator Turbine
9. 150 Inert Petrochemical   50 Steel      50 Oridium Intrusive Ore   2 Generator Turbine
10. 150 Intrusive Ore      50 Steel      50 Kelsh Copper         2 Generator Turbine
Experimentation
Quality 1: MA 33% / OQ 66%
Quality 2: MA 33% / OQ 66%


Domestics
Tailor
1. 150 Fiberplast      50 Scaley Hide            50 Colat Iron            1 Fiberplast Panel
2. 150 Inert Petrochemical   50 Bristley Hide         50 Diatium Copper         2 Reinforced Fiber Panel
3. 150 Inert Petrochemical   50 Dantooine Fiberplast         50 Copper            1 Synthetic Cloth   2 Reinforced Fiber Panel
4. 150 Inert Petrochemical   50 Endorian Fiberplast         50 Iron               3 Synthetic Cloth
5. 150 Inert Petrochemical   50 Fiberplast            50 Seafah Jewel Crystalline Gemstone   2 Fiberplast Panel
6. 150 Inert Petrochemical   50 Hide               50 Cubirian Steel         2 Reinforced Fiber Panel
7. 150 Inert Petrochemical   50 Sedrellium Amorphous Gemstone   50 Steel            2 Synthetic Cloth
8. 150 Inert Petrochemical   50 Tatooinian Leathery Hide      50 Igneous Ore            1 Synthetic Cloth   2 Reinforced Fiber Panel
9. 150 Inert Petrochemical   50 Wooly Hide            50 Duralloy Steel         3 Fiberplast Panel
10. 150 Polymer   50 Aluminum   50 Fiberplast            4 Synthetic Cloth
Experimentation   
Quality 1: DR 50% / OQ 50%
Quality 2: DR 50% / OQ 50%
Chef
1. 150 Beans         50 Greens         50 Rori Water Vapor      2 Drink Container
2. 150 Berries         50 Talusian Domesticated Rice   50 Domesticated Oats      1 Alcohol
3. 150 Domesticated Corn   50 Dathomirian Wild Wheat   50 Fruit         2 Alcohol
4. 150 Domesticated Meat   50 Corellian Wild Meat      50 Tubers
5. 150 Domesticated Wheat   50 Tatooinian Wild Corn      50 Reactive Gas         2 Alcohol
6. 150 Fruit         50 Nabooian Berry Fruit      50 Tubers         3 Dough
7. 150 Greens         50 Talusian Wild Rice      50 Water         2 Carbosyrup
8. 150 Herbivore Meat      50 Tatooinian Vegetable Greens   50 Flowers         1 Carbosyrup
9. 150 Wild Oats      50 Domesticated Rice      50 Yavinian Flower Fruit   2 Alcohol
10. 150 Wild Rice      50 Talusian Vegetable Tubers   50 Berries         3 Drink Container
Experimentation
Quality 1: OQ 50% / PE 50%
Quality 2: OQ 50% / PE 50%
#8
Schematics / forum Structure
Last post by Lunax - Jan 11, 2026, 07:09 PM
It may make it easier if each server had its own branch of the forums?
#9
Server/Galaxy Specific / Re: Add Server - Sentinels Re...
Last post by knuckles - Jan 04, 2026, 01:48 AM
Happy New Year to everyone.

Just to bump this again. We would really appreciate if someone could set this up for us on SWGAIDE. Please let me know if you need any further details on  Sentinels Republic 2 side.
Thank you
#10
Server/Galaxy Specific / Re: Add Server - Sentinels Re...
Last post by knuckles - Dec 16, 2025, 09:02 PM
Hi, is there any admin who could please kindly add Sentinels Republic 2 to SWGAIDE. Hoping the above is all the required info needed but please let me know if any additional info is needed and I will let the admin team know. Thank you!