Resource Information for Haifiiam

Server: SWG Genesis

Color Legend: Great Good Fair Poor
Haifiiam - Axidite Iron
Rate: 907
   Age: Inactive
ERCRCDDRFLHRMAPEOQSRUT

325
98.1%
109
52.6%
572
97.1%

701
99.2%
245
98.7%

876
87.6%
624
96.2%
625
96.4%
Reported: 2024-11-29 04:36:11 (UTC) - (4 months ago) by: SystemFeed
Schematics Viewer:
SchematicRateExp. Line and WeightsRes. Class
Advanced Projectile Rifle Barrel977.90Minimum Damage HR=50 SR=50Axidite Iron
Advanced Projectile Feed Mechanism964.50Minimum Damage UT=100Axidite Iron
Advanced Ubese Armor Segment932.00Armor Health Encumbrance MA=50 OQ=50Axidite Iron
Advanced Ubese Armor Segment920.30Armor Integrity OQ=50 UT=50Axidite Iron
Advanced Ubese Armor Segment919.50Armor Effectiveness OQ=50 SR=50Axidite Iron
Double-Bladed Third Generation Lightsaber876.00Attack Health Cost OQ=100Ferrous Metal
R4 ADV Droid Chassis876.00Capability Level OQ=100Ferrous Metal
Third Generation Lightsaber876.00Attack Health Cost OQ=100Ferrous Metal
Two-Handed Third Generation Lightsaber876.00Attack Health Cost OQ=100Ferrous Metal
A Training Lightsaber876.00Attack Health Cost OQ=100Metal
Binary Load Lifter ADV Droid Chassis876.00Capability Level OQ=100Metal
Blinded State Medpack - A876.00Skill Required PE=33 OQ=66Metal
Control Unit876.00Quality OQ=100Metal
Dizzy State Stimpack - A876.00Skill Required PE=33 OQ=66Metal
Double-Bladed First Generation Lightsaber876.00Attack Health Cost OQ=100Metal
Double-Bladed Second Generation Lightsaber876.00Attack Health Cost OQ=100Metal
Droid Storage Compartment876.00Quality OQ=100Metal
Electronics GP Module876.00Quality OQ=100Metal
Electronics Memory Module876.00Quality OQ=100Metal
Energy Distributor876.00Quality OQ=100Metal
First Generation Lightsaber876.00Attack Health Cost OQ=100Metal
Intimidated State Stimpack - A876.00Skill Required PE=33 OQ=66Metal
Manipulator Arm876.00Decay Rate OQ=100Metal
Protocol ADV Droid Chassis876.00Capability Level OQ=100Metal
Ranged Stimpack - A876.00Power PE=33 OQ=66Metal
Second Generation Lightsaber876.00Attack Health Cost OQ=100Metal
Solid Delivery Shell876.00Power PE=33 OQ=66Metal
Stun State Stimpack - A876.00Skill Required PE=33 OQ=66Metal
Two-Handed First Generation Lightsaber876.00Attack Health Cost OQ=100Metal
Two-Handed Second Generation Lightsaber876.00Attack Health Cost OQ=100Metal
Weapon Scope876.00Wound Chance OQ=100Metal
A Training Lightsaber876.00Attack Health Cost OQ=100Mineral
Coupler876.00Effect OQ=100Mineral
Double-Bladed First Generation Lightsaber876.00Attack Health Cost OQ=100Mineral
Fireworks Show Package876.00Charges OQ=100Mineral
First Generation Lightsaber876.00Attack Health Cost OQ=100Mineral
Generic Melee Weapon Kit876.00Effect OQ=100Mineral
Grip876.00Effect OQ=100Mineral
Muzzle876.00Effect OQ=100Mineral
Scope876.00Effect OQ=100Mineral
Stock876.00Effect OQ=100Mineral
Two-Handed First Generation Lightsaber876.00Attack Health Cost OQ=100Mineral
Type 1 Firework876.00Charges OQ=100Mineral
Type 10 Firework876.00Charges OQ=100Mineral
Type 11 Firework876.00Charges OQ=100Mineral
Type 18 Firework876.00Charges OQ=100Mineral
Type 2 Firework876.00Charges OQ=100Mineral
Type 3 Firework876.00Charges OQ=100Mineral
Type 4 Firework876.00Charges OQ=100Mineral
Type 5 Firework876.00Charges OQ=100Mineral
Action Wound Medpack - A876.00Power PE=33 OQ=66Inorganic
Action Wound Medpack - B876.00Power PE=33 OQ=66Inorganic
Action Wound Medpack - C876.00Power PE=33 OQ=66Inorganic
Biological Effect Controller876.00Power PE=33 OQ=66Inorganic
Blinded State Medpack - A876.00Skill Required PE=33 OQ=66Inorganic
Constitution Wound Medpack - A876.00Power PE=33 OQ=66Inorganic
Constitution Wound Medpack - B876.00Power PE=33 OQ=66Inorganic
Constitution Wound Medpack - C876.00Power PE=33 OQ=66Inorganic
Dizzy State Stimpack - A876.00Skill Required PE=33 OQ=66Inorganic
Enhance Action Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Action Medpack - B876.00Power PE=33 OQ=66Inorganic
Enhance Action Medpack - C876.00Power PE=33 OQ=66Inorganic
Enhance Action Medpack - D876.00Power PE=33 OQ=66Inorganic
Enhance Constitution Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Disease Resist Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Health Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Poison Resist Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Quickness Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Stamina Medpack - A876.00Power PE=33 OQ=66Inorganic
Enhance Strength Medpack - A876.00Power PE=33 OQ=66Inorganic
Health Wound Medpack - A876.00Power PE=33 OQ=66Inorganic
Health Wound Medpack - B876.00Power PE=33 OQ=66Inorganic
Health Wound Medpack - C876.00Power PE=33 OQ=66Inorganic
Intimidated State Stimpack - A876.00Skill Required PE=33 OQ=66Inorganic
Pet Stimpack - A876.00Power PE=33 OQ=66Inorganic
Quickness Wound Medpack - A876.00Power PE=33 OQ=66Inorganic
Quickness Wound Medpack - B876.00Power PE=33 OQ=66Inorganic
Quickness Wound Medpack - C876.00Power PE=33 OQ=66Inorganic
Ranged Stimpack - A876.00Power PE=33 OQ=66Inorganic
Ranged Stimpack - B876.00Power PE=33 OQ=66Inorganic
Resuscitation Kit876.00Skill Required PE=33 OQ=66Inorganic
Small Stimpack - A876.00Power PE=33 OQ=66Inorganic
Small Stimpack - B876.00Power PE=33 OQ=66Inorganic
Small Stimpack - C876.00Power PE=33 OQ=66Inorganic
Stamina Wound Medpack - A876.00Power PE=33 OQ=66Inorganic
Stamina Wound Medpack - B876.00Power PE=33 OQ=66Inorganic
Stamina Wound Medpack - C876.00Power PE=33 OQ=66Inorganic
Strength Wound Medpack - A876.00Power PE=33 OQ=66Inorganic
Strength Wound Medpack - B876.00Power PE=33 OQ=66Inorganic
Strength Wound Medpack - C876.00Power PE=33 OQ=66Inorganic
Stun State Stimpack - A876.00Skill Required PE=33 OQ=66Inorganic
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