Resource Information for Haifiiam
Server: SWG Genesis
Color Legend: Great Good Fair Poor
Haifiiam - Axidite Iron | Rate: 907 Age: Inactive | |||||||||
ER | CR | CD | DR | FL | HR | MA | PE | OQ | SR | UT |
325 98.1% | 109 52.6% | 572 97.1% | 701 99.2% | 245 98.7% | 876 87.6% | 624 96.2% | 625 96.4% | |||
Reported: 2024-11-29 04:36:11 (UTC) - (4 months ago) by: SystemFeed |
Schematic | Rate | Exp. Line and Weights | Res. Class |
---|---|---|---|
Advanced Projectile Rifle Barrel | 977.90 | Minimum Damage HR=50 SR=50 | Axidite Iron |
Advanced Projectile Feed Mechanism | 964.50 | Minimum Damage UT=100 | Axidite Iron |
Advanced Ubese Armor Segment | 932.00 | Armor Health Encumbrance MA=50 OQ=50 | Axidite Iron |
Advanced Ubese Armor Segment | 920.30 | Armor Integrity OQ=50 UT=50 | Axidite Iron |
Advanced Ubese Armor Segment | 919.50 | Armor Effectiveness OQ=50 SR=50 | Axidite Iron |
Double-Bladed Third Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Ferrous Metal |
R4 ADV Droid Chassis | 876.00 | Capability Level OQ=100 | Ferrous Metal |
Third Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Ferrous Metal |
Two-Handed Third Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Ferrous Metal |
A Training Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Binary Load Lifter ADV Droid Chassis | 876.00 | Capability Level OQ=100 | Metal |
Blinded State Medpack - A | 876.00 | Skill Required PE=33 OQ=66 | Metal |
Control Unit | 876.00 | Quality OQ=100 | Metal |
Dizzy State Stimpack - A | 876.00 | Skill Required PE=33 OQ=66 | Metal |
Double-Bladed First Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Double-Bladed Second Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Droid Storage Compartment | 876.00 | Quality OQ=100 | Metal |
Electronics GP Module | 876.00 | Quality OQ=100 | Metal |
Electronics Memory Module | 876.00 | Quality OQ=100 | Metal |
Energy Distributor | 876.00 | Quality OQ=100 | Metal |
First Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Intimidated State Stimpack - A | 876.00 | Skill Required PE=33 OQ=66 | Metal |
Manipulator Arm | 876.00 | Decay Rate OQ=100 | Metal |
Protocol ADV Droid Chassis | 876.00 | Capability Level OQ=100 | Metal |
Ranged Stimpack - A | 876.00 | Power PE=33 OQ=66 | Metal |
Second Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Solid Delivery Shell | 876.00 | Power PE=33 OQ=66 | Metal |
Stun State Stimpack - A | 876.00 | Skill Required PE=33 OQ=66 | Metal |
Two-Handed First Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Two-Handed Second Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Metal |
Weapon Scope | 876.00 | Wound Chance OQ=100 | Metal |
A Training Lightsaber | 876.00 | Attack Health Cost OQ=100 | Mineral |
Coupler | 876.00 | Effect OQ=100 | Mineral |
Double-Bladed First Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Mineral |
Fireworks Show Package | 876.00 | Charges OQ=100 | Mineral |
First Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Mineral |
Generic Melee Weapon Kit | 876.00 | Effect OQ=100 | Mineral |
Grip | 876.00 | Effect OQ=100 | Mineral |
Muzzle | 876.00 | Effect OQ=100 | Mineral |
Scope | 876.00 | Effect OQ=100 | Mineral |
Stock | 876.00 | Effect OQ=100 | Mineral |
Two-Handed First Generation Lightsaber | 876.00 | Attack Health Cost OQ=100 | Mineral |
Type 1 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 10 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 11 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 18 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 2 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 3 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 4 Firework | 876.00 | Charges OQ=100 | Mineral |
Type 5 Firework | 876.00 | Charges OQ=100 | Mineral |
Action Wound Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Action Wound Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Action Wound Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Biological Effect Controller | 876.00 | Power PE=33 OQ=66 | Inorganic |
Blinded State Medpack - A | 876.00 | Skill Required PE=33 OQ=66 | Inorganic |
Constitution Wound Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Constitution Wound Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Constitution Wound Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Dizzy State Stimpack - A | 876.00 | Skill Required PE=33 OQ=66 | Inorganic |
Enhance Action Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Action Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Action Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Action Medpack - D | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Constitution Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Disease Resist Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Health Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Poison Resist Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Quickness Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Stamina Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Enhance Strength Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Health Wound Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Health Wound Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Health Wound Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Intimidated State Stimpack - A | 876.00 | Skill Required PE=33 OQ=66 | Inorganic |
Pet Stimpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Quickness Wound Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Quickness Wound Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Quickness Wound Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Ranged Stimpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Ranged Stimpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Resuscitation Kit | 876.00 | Skill Required PE=33 OQ=66 | Inorganic |
Small Stimpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Small Stimpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Small Stimpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Stamina Wound Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Stamina Wound Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Stamina Wound Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Strength Wound Medpack - A | 876.00 | Power PE=33 OQ=66 | Inorganic |
Strength Wound Medpack - B | 876.00 | Power PE=33 OQ=66 | Inorganic |
Strength Wound Medpack - C | 876.00 | Power PE=33 OQ=66 | Inorganic |
Stun State Stimpack - A | 876.00 | Skill Required PE=33 OQ=66 | Inorganic |
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