Schematic for Elite Camp
Name | Elite Camp |
---|---|
Category | Camp Kit |
Description | Deploying this item will create an elite campsite. |
Type | Regular |
Game Base | NGE - Stock |
Skill Needed | Trader - Structures - Level 26 - Structure Essentials II |
XP | 0 |
Complexity | 15 - Requires Generic Crafting Tool |
Schematic Size | 1 |
Resources Needed | 850 |
Manufactured | Yes |
Uses | 1000 |
Crate Size | 10 |
Quality | High Quality |
Materials Needed:
- Requires 250 of Non-Ferrous Metal
- Requires 150 of Aluminum
- Requires 250 of Metal
- Requires 200 of Hide
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
Experimentation Properties
** Note: best resources below operate from a one hour cache. Newly added resources may not show up immediately.
Current Resources
Non-Ferrous Metal
- Nothing currently in spawn
Aluminum
- Nothing currently in spawn
Metal
- Nothing currently in spawn
Hide
- Nothing currently in spawn
Server Best Resources
Non-Ferrous Metal
- Adas (998.00)
- Rovo (997.00)
- Trimoupiehium (996.00)
- Lakiharis (996.00)
- Ovehium (993.00)
- Imesa (993.00)
- Olacoh (992.00)
- Oweiide (988.00)
- Dinenuhoovis (986.00)
- Gatwo (984.00)
Aluminum
- Imesa (993.00)
- Oweiide (988.00)
- Dinenuhoovis (986.00)
- Gatwo (984.00)
- Eroino (970.00)
- Llonast (969.00)
- Diseuneaine (962.00)
- Ditetragenaodleite (960.00)
- Aubafo (959.00)
- Oblia (956.00)
Metal
- Carbacesoism (1000.00)
- Nibesoium (1000.00)
- Adas (998.00)
- Rovo (997.00)
- Ikataieresis (996.00)
- Trimoupiehium (996.00)
- Lakiharis (996.00)
- Gehok (995.00)
- Lawiaiam (994.00)
- Ovehium (993.00)
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