Schematic for Luxury Camp
Name | Luxury Camp |
---|---|
Category | Camp Kit |
Description | Deploying this item will create a luxury campsite. |
Type | Regular |
Game Base | NGE - Stock |
Skill Needed | Trader - Structures - Level 26 - Structure Essentials II |
XP | 0 |
Complexity | 17 - Requires Specialized Crafting Tool |
Schematic Size | 1 |
Resources Needed | 1250 |
Manufactured | Yes |
Uses | 1000 |
Crate Size | 10 |
Quality | High Quality |
Materials Needed:
- Requires 250 of Aluminum
- Requires 200 of Copper
- Requires 300 of Non-Ferrous Metal
- Requires 500 of Copper
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
- Optional 1 Camp Module
Schematics for category Camp Module
- Camp Module: Camp Battery
- Camp Module: Cloning Tube
- Camp Module: Clothing Station
- Camp Module: Entertainment Area
- Camp Module: Food Station
- Camp Module: Imperial Recruiter
- Camp Module: Junk Dealer
- Camp Module: Rebel Recruiter
- Camp Module: Ship Station
- Camp Module: Shuttle Beacon
- Camp Module: Structure Station
- Camp Module: Weapon Station
Experimentation Properties
** Note: best resources below operate from a one hour cache. Newly added resources may not show up immediately.
Current Resources
Aluminum
- Nothing currently in spawn
Copper
- Nothing currently in spawn
Non-Ferrous Metal
- Nothing currently in spawn
Server Best Resources
Aluminum
- Carbevelooium (994.00)
- Triide (983.00)
- Duriwefiam (954.00)
- Idof (933.00)
- Gerarsis (923.00)
- Isoab (920.00)
- Carbokkeop (888.00)
- Omnikeiveniiam (882.00)
- Ibabism (867.00)
- Triate (832.00)
Copper
- Chraufa (967.00)
- Ikoheiam (966.00)
- Omniraber (960.00)
- Trisoupariv (950.00)
- Carbogibeate (921.00)
- Rapa (873.00)
- Odiebic (871.00)
- Carbatalphoiam (864.00)
- Ibeipa (858.00)
- Carbtetrapilipefsis (834.00)
Non-Ferrous Metal
- Carbevelooium (994.00)
- Triide (983.00)
- Chraufa (967.00)
- Ikoheiam (966.00)
- Omniraber (960.00)
- Duriwefiam (954.00)
- Trisoupariv (950.00)
- Idof (933.00)
- Gerarsis (923.00)
- Carbogibeate (921.00)
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